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Beta - Log #1
PUZZLES! The level was designed in such a way that we have one main temple that is the final area/sequence of the game. The player will...


Alpha Log #2
Progress Safa’s New Form! Safa’s new model has been put into the game - scarf cloth physics and nice hair included! Her new look comes...


Alpha - Log #1 (Weeks 1-2)
Progress: Rigidbody Physics: In short, the Unity Character Controller Component that exists, is pure garbage once you want to develop...


Vertical Slice - Log #6 (Week 7 & 8)
Finalising the Environment The greybox has been fully replaced by implementing all of the necessary art assets. Vegetation Vegetation...


Vertical Slice - Log #5
Imported Safa Model To mention the most exciting news first, our protagonist's first textured model is now in the game! This game, aside...


Vertical Slice - Log #4
Character Second iteration of the character now with a head attached! The head has also had a successful art pass this week, looking a...


Vertical Slice - Log #3
Developing the Face The character’s face concepts were taken to the next level. A sculpt was made in ZBrush and later retopologized in...


Vertical Slice - Log #2
Giving the Character a Face Now that the rough base of the character has been developed it was about to time re-concept the character’s...


Vertical Slice - Log #1 (Week 1-2)
Developing the Character The character design was overhauled this week, starting with clothing concepts to help with defining the...
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